Dango Wallets Coming Soon!

All design thinking, and technicalities aside, here is something fun...

Iv'e always been interested in doing soft and leather goods. Back at Element Case, during after hours when everyone was gone and I was the last one in the office, I would make my own wallets just for fun - pick my leathers, pleathers and liners, make 2D vector drawings on AI, send it to the laser cutter, then off to Joanne's Fabrics for the essential sewing supplies and voila! - I would have my very own wallet in a couple of hours...actually, more like 2-3 hours of excruciating hand sewing. This process went on several times until I made a wallet that I really liked, and used it to the death! Geez I must have a wallet grave yard somewhere in my house...

The types of products that you just do out of your own will are those that are made out of passion. Its because you REALLY want to solve something or like me, you just simply want to rock a bad ass wallet. When you have the motivation and drive to make something cool, it is your nature's calling...so own it and take it all the way if you really believe in it! That was the case with me on this project. I always had a weird obsession with wallets, but it was so hard for me to find the perfect one that fit my lifestyle. I would use one for a short while and then swap it out for one that I thought was better...until I found one that was better than that one. Come to think of it, for wallet users, your wallet is one of your daily best friends - it carries your money, identity, your business and more. Yes, there are several iPhone apps that slim the bulk in your pocket. With Apple Pay available, many people have even stopped carrying wallets all together! But the way I see it, like a pen/pencil drawings vs. Sketchbook Pro, I believe there is a tangible nostalgia about a wallet that an app can never beat. Maybe it's the smell or texture of the leather. For some it might be the feel of crisp dollar bills that are pulled out of it that makes a man feel like a baller. For me, a wallet is an essential everyday carry and one of man's most basic tools that is an extension of himself - his identity, his style and his money. 

This project technically started 2 years ago when I started making my wallets at Element Case. Since then, wallets have gained so much popularity in the design world. Up until now, with several iterations of my own wallet designs, the evolution has come to a wallet that I think is on the top of the food chain. So now that I have my own company (Dango Products), might as well launch the most over the top wallet that I call a block of "BAD ASS" in my pockets! I don't want to say too much now...but here are some teasers. stay tuned and learn more! Dango Wallets will be launching off on Kickstarter soon(some where between July and August)

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Ideations and thumbnail sketches

While establishing the core experience through mind maps, I research and ideate in conjunction. Its a good way to surround yourself in the world of the product. 

Industrial design is a unique job in that designers learn new things as the design process takes its course.  I learn something new in every project. From science & technology, health & fitness, medical, mechanical & electrical engineer to human behavior, the research phase is where you are able to explore the world and apply your learnings to your own little world. Take it all in and take note of them! Some ideas may be totally off the wall and silly, but this stage of the process calls for that type of creativity. Plus, the knowledge you gained from your research and "silly" thumbnail sketches may be helpful for future projects. 

The research and ideation sketches below are from a sustainable design project I worked on called the "ZEM House Project". The assignment was to design the structure of an "off-the-grid", sustainable micro-home, and create the eco-friendly furniture and appliances for it. 

Design Thinking

This mind map helps me to figure out all peripherals of a product idea. I use it as a way to stay focused. During the design process, it is easy to lose focus when you are tempted to stray off topic. In my eyes, design is seperated Into four categories: experience, emotions, functions and aesthetic. 

The 4 corners of design theory 

The 4 corners of design theory 

Experience: 

 How will this product be used in a specific context? Questions to ask: Who, what, where, when and most importantly, WHY are we solving this problem?

Emotions:

How can this product make someone feel? Emotional design is crucial in capturing the user’s interest beyond the functional and aesthetic traits. It dives deep into their emotional needs. This will help grab the user’s decision to buy the product.

Functions:

List the technical traits this product will have and how it will work. What features will the product provide and what materials & mechanical options do we have to choose from to execute those features?

Aesthetic:

How will this product look? Consider the textures, finishes, colors, trending styles that will help this product become aesthetically desirable.     

 

Below is an example of this mind map filled out for one of my projects at Focus PDM (sorry for the mismatched colors!). I often come back to it later and add to it when new ideas come to mind

Aphid: The orb that started it all

This orb was the first model I made when I chose Industrial design as a career. The project was to create an object that would fit comfortably in the hand. A part line was required. I called it the Aphid

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